The Bloodied Aquila
It is the 41st Millennium. For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power form the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls are sacrificed every day, so that he may never truly die.
Yet in his deathless state, the Emperor continues his eternal vigilance. Mighty battle fleets cross the Daemon-infested miasma of the Warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor’s will. Vast armies give battle in his name on uncounted worlds. Greatest amongst his soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Imperial Guard and countless planetary defense forces, the ever-vigilant Inquisition and the Tech-Priests of the Adeptus Mechanicus to name but a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from aliens, heretics, mutants—and worse.
To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable. Forget the power of technology and science, for so much has been forgotten, never to be re-learned. Forget the promise of progress and understanding, for in the grim darkness of the far future, there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of the thirsting gods.
The Players serve as acolytes in the God-Emperor’s Inquisition, formed during the Horus Heresy by the Lord Regent of Terra. From the very first of their order, Death Guard Captain Nathaniel Garro, up to their newest acolytes (the players) the Inquisition stands guard against myriad threats from without and within. These threats are classified into the jurisdiction of the 3 most influential of the Holy Ordos. Ordo Xenos seeks to kill the Alien and their sympathizers before they may speak their lies. The Ordo Hereticus stands to purge the Heretic, those who have seen the light of the God-Emperor and turned away. Finally, the Ordo Malleus, the Witch-Hunters, are the first, and last, line of defense against the most villainous of the threats, the Daemon.
The acolytes in this story serve, in a sense, as agents of fortune for the Inquisition. The best collection of scholars, investigators, warriors, and con-men the Calixis Sector has ever known. While most of them got their start working as experts in their past fields, they now serve the Inquisition as their singular master. Not that there is much choice, for denying the Holy Inquisition is to deny the God-Emperor’s will, and none of them are willing to turn away from the Emperor’s light…
Or are they?